AI Insights · Timothy · July 2025
Top Boat Games in UAE: Q2 2025 Performance Review
Discover the performance trends of the top boat games in the UAE for Q2 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the second quarter of 2025, the top boat games on a unified platform in the United Arab Emirates showed varied performance trends. Sensor Tower provides us with detailed insights into their downloads, revenue, and active user metrics.
My Cruise by EYEWIND LIMITED saw its weekly revenue peak at $165 in late March, but it generally fluctuated throughout the quarter, closing at around $79. Weekly downloads initially dropped from 766 to 260, before stabilizing around 306 by the end of June. Active users remained relatively stable, starting at 5.3K and ending at approximately 4.8K.
Cruise World! from Supercent, Inc. experienced minimal revenue, peaking briefly at $5 in early June. Downloads showed a gradual increase, beginning at 443 and reaching 309 by the quarter's end. Active users consistently grew from 3.4K to 3.6K.
Hyper Boat by Sunday.gg did not generate revenue during this period. Downloads fluctuated slightly, starting at 239 and ending at 126. Active users showed a minor decline from 1.3K to about 982 by late June.
Ship Simulator: Boat Game by Azur Interactive Games Limited had consistent download numbers, with a slight peak at 190 in mid-June. Active users remained strong, hovering around 7.7K throughout the quarter.
Ship Ramp Jumping from BoomBit, Inc. saw a significant decline in downloads from 447 to just 32 by the end of June. Active users also decreased from 4.1K to 3.1K during this period.
These insights from Sensor Tower highlight the dynamic nature of the mobile gaming market in the UAE. For more detailed analytics and trends, visit Sensor Tower's platform.